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Garden of salvation loot table
Garden of salvation loot table





garden of salvation loot table

If you spawn with the pool of green light, you have the Witch's Blessing. The tall pillars can be stood upon safely as long as the Wizard and Ogres that spawn won't kill you (explained below). One hit is fatal, with two being fatal only at around 740 and above. If the real Deception is on your side, you must avoid him at all costs. There are three different responsibilities you must be aware of, depending on what side you are on. Coordinate with your fireteam to find out which Deception is real. The fireteam should split into 3 groups of 2, one group in each portion of the arena. One of these deceptions is the real one, the rest are fakes that will dissappear when the encounter starts. Once everyone arrives to the middle, Gahlran will arrive at the top section of the arena and summon his Deceptions. The team arrives into a triangular-shaped arena. This entire process of damaging shielded crystals, non-shielded crystals and destroying the Witch's Vessel is repeated two more times before reaching the end of the chasm.įailing to destroy crystals in time, or being slow, will result in any platforms after the last checkpoint to fall and the team will die. Guardians must reach this platform and destroy the Witch's Vessel to swap their blessed states and create a checkpoint, keeping all platforms up until that point raised. This pattern repeats until a large platform rises with a Witch's Vessel in the center. Players will need to take caution and jump from platform to platform to advance. Just like before, at least 1 blessed and 1 non-blessed player must enter the shield and damage the crystals to destroy them. Once all 3 of these crystals are destroyed, small circular platforms will rise from the abyss and two more shielded crystals will spawn.

garden of salvation loot table

These crystals must be damaged by both a blessed and non-blessed player to be destroyed. At least 1 blessed and 1 non-blessed player must enter the shield and damage the crystal at roughly the same time to destroy it.Īfter this crystal is destroyed, 3 crystals will spawn without a shield in the air in front of the raid group.

garden of salvation loot table

After grabbing the Witch's Blessing, a crystal inside of a spherical shield will spawn. Much like the previous encounter, there will be a green pool that will grant players the Witch's Blessing. This encounter is a rather simple jumping puzzle utilizing the Witch's Blessing and Witch's Vessel from the previous encounter. When these crystals are destroyed the message "Ritual Phase Completed" Repeat this entire process 3 more times, for a total of 4 completed rituals, to complete the encounter. After killing these Ogres another wave of crystals will spawn. If any of the three crystals are not destroyed in a short period of time a team wipe will occur.Īfter destroying the crystals, more blessed and non-blessed enemies will spawn on both sides of the Witch's Vessel, alongside both a blessed and non-blessed mini-boss Ogre. Each crystal requires damage from both a blessed and non-blessed player at roughly the same time in order to be destroyed. There will always be one in the center of the room, one to the left of the Witch's Vessel, and one to the right of the Witch's Vessel. Players will have to continuously swap between the two states by damaging the vessel, maintaining players of both states.Īfter a short time, three crystals will spawn in various locations around the room denoted by a distinct sound. Any players within the radius of the Witch's Vessel at the time that it is damaged by both a blessed and a non-blessed player will either lose their Witch's Blessing buff if they already had the buff, or gain the buff if they did not have the buff prior. In order to get rid of the Witch's Blessing buff, blessed players must stand in a small radius near the Witch's Vessel (marked on the ground) and damage the Vessel at the same time (roughly) as a non-blessed player. Inversely, non-blessed enemies can only be damaged by players who do not have the "Witch's Blessing" buff. To kill the blessed knights, and any other blessed enemies that spawn throughout the encounter, players must have the Witch's Blessing buff. On the opposite end of the room, just in front of the large ravine, is a spherical crystal called the "Witch's Vessel". After having the buff for 1 minute, players will receive the "Witch's Curse," causing the player to die shortly after. Standing in this pool will grant any players inside of it the "Witch's Blessing" buff. There is a circular green pool of hive energy just inside the entrance of the first room of the Crown of Sorrow raid, alongside two blessed knights.

  • Gahlran, the Sorrow-Bearer (Final Boss).






  • Garden of salvation loot table